Experience
Associate User Interface Designer
Focused on both design and art for up and coming Facebook and mobile games. Responsibilities included wireframing UI design flows and building individual art assets and pages. Worked closely with other artists and designers to ensure a smooth and enjoyable experience for the user while incorporating effective monetization.
Contract User Interface Designer
Worked on user interface design and artwork for expansion packs within The Sims 3 franchise. Responsibilities included designing and implementation of UI for brand new features as well as updates to existing features within the franchise. Throughout the project, tasks required very close work with engineers, producers and gameplay designers and providing UX design and asset creation that fit well within the established theme of the franchise.
Ringling College Design Center
Art Director
Art directed the redesign and rebranding of AICAD. Responsibilities included repositioning the institution as a top-tier resource for art & design higher education in the US. This included defining the best strategy and developing materials to reach an appropriate audience. In order to provide the best experience ample time was given to UX including: user personas, information architecture and extensive wireframing.
Art Director/UX Designer
Art directed of the development of interactive design for desktop and mobile software. Tasks included development of wireframes, both static and interactive mock-ups and working with developers to ensure quality of the final product.
Web Design Intern
Major responsibilities consisted of designing Diablo 3 YouTube page, implementation of 3D unit rotations for StarCraft 2 page, implementation of localized content for StarCraft 2 website, creation of banners and thumbnails for StarCraft 2 blog and asset capture and design for StarCraft 2 beginners' guide videos. All projects required extreme attention to detail and strict adherence to the Blizzard style.
Shipped titles include StarCraft 2 and World of Warcraft: Cataclysm.
Shipped titles include StarCraft 2 and World of Warcraft: Cataclysm.
Graphic Designer
Worked through the full identity development of a brand new company. Tasks included designing website proposals, creation and management of social media pages (wordpress, twitter, facebook), posters and banners for launch events as well as photography at these events.
Once a design direction was chosen, worked closely with the developer to create functional sites including light JavaScript and CSS development.
Once a design direction was chosen, worked closely with the developer to create functional sites including light JavaScript and CSS development.
Graphic Design Intern
Designed and developed both printed and web-based materials to support a county-wide rebranding of the Sarasota county public schools. Printed materials included: a large, fold-out map of all 50+ schools in the county, fold up brochures and quick information cards. Web work included branding header graphics to reflect the overall design strategy and CSS development.
Printed work was awarded first place SUNSPRA awards for both Brochures & Flyers and Other Publications & PR Tools.
Printed work was awarded first place SUNSPRA awards for both Brochures & Flyers and Other Publications & PR Tools.
Education
Bachelors of Fine Arts with a major in Graphic & Interactive Communication